Design Tools · pricing · Updated September 2026
Rive pricing (2026)
Rive starts at $0/mo (Free) as checked on 2026-09-10, read from Rive's own pricing page; 4 plans. Best for Product teams shipping interactive motion into apps and games. Every figure below links to its source and the date we captured it.
At a glance
- Entry price: $0/mo (Free)
- Free tier: Yes
- Compliance: HIPAA — · SOC 2 Yes · GDPR —
- Best for: Product teams shipping interactive motion into apps and games; Designers who want animation logic to run in production, not be handed to engineers; No-code builders on Framer, Webflow or Wix Studio
As of · every figure below links to its source
Rive plans & pricing
| Plan | Monthly | Annual | Billing | Notes | Source |
|---|---|---|---|---|---|
| Free | $0 | — | per_seat | $0/seat/mo forever, confirmed at $0 in both the monthly and annual columns of Rive's docs pricing table. 3 collaborative files, 1 project, 1 workspace, 10 MB per imported asset and the AI Agent with limits. Enough to learn the editor; shipping to production effectively needs a paid tier. | rive.app |
| Cadet | $17 | — | per_seat | $17 per seat per month month-to-month, stated verbatim as 'Monthly: $17/seat/mo' on Rive's docs pricing page; billed yearly it is $108 per seat per year, which the pricing page displays as $9/seat/mo (about 47% off, no percentage published). Hard cap of 3 seats ('3 SEAT MAX'). Unlimited personal and collaborative files, unlimited projects, 100 MB per imported asset, .riv export and unlimited team members. The seat cap, not the features, is what pushes teams to Voyager. | rive.app |
| Voyager | $49 | — | per_seat | $49 per seat per month month-to-month — the least certain figure in this dataset. The live pricing page shows only the yearly rate, $32 per seat per month (= $384/seat/year), and Rive's docs pricing page still prints an older, self-inconsistent Voyager row ('Monthly: $39/seat/mo, Annual: $304/seat/year', i.e. $25.33/mo yearly) that the live page contradicts; $49 against $32 holds the same 1.53x monthly-to-yearly ratio as that older pair. Up to 25 seats ('25 SEAT MAX'). Adds Libraries, embed URL hosting, the Agent with advanced models and $20 per seat of monthly Agent credits; top-up credits can be bought or you can bring your own Agent API key, so heavy AI use costs extra beyond the included credits. | rive.app |
| Enterprise | not priced monthly | — | per_seat | Yearly billing only — Rive's docs pricing table states 'Monthly: Not offered' and 'Annual: $1,440/seat/year', which the pricing page displays as $120 per seat per month billed yearly, gated to companies with $10M+ annual revenue. Unlimited seats, subteam workspaces, custom S3 bucket, custom runtime, org-wide permissions, centralised billing, SSO, SOC2 Type II, dedicated support and $40 per seat of monthly Agent credits. | rive.app |
Last verified 2026-09-10. Re-verified 2026-09-10. rive.app/pricing renders in its YEARLY state — '$0/seat/mo', '$9/seat/mo' (3 SEAT MAX), '$32/seat/mo' (25 SEAT MAX), '$120/seat/mo' ($10M+ ANNUAL REVENUE) — with a YEARLY/MONTHLY toggle, so those are yearly-billed rates and are kept in notes, not monthlyUsd. Rive's own docs page (rive.app/docs/account-admin/pricing) gives the monthly/annual split directly: Cadet 'Monthly: $17/seat/mo, Annual: $108/seat/year' — which confirms the draft's $17 and the $9 yearly equivalent — and Enterprise 'Monthly: Not offered, Annual: $1,440/seat/year', which confirms Enterprise as yearly-only at $120/seat/mo and therefore monthlyUsd null. The same docs page lists Voyager at '$39/seat/mo' monthly and '$304/seat/year' annual; the annual figure is stale (the live page sells Voyager yearly at $32/seat/mo = $384/year), so that row is internally inconsistent. Voyager monthlyUsd is therefore retained at $49 — it preserves the exact monthly-to-yearly ratio the docs show for the older pair — and explicitly flagged as the one figure in this vendor not confirmed by a current vendor page.
Price changes
No change record has cleared two sources yet, so nothing is published on the wire.
Capabilities
Integrations: React, Flutter, Unity, Unreal, Framer, Webflow, Wix Studio.
Key features: State-machine animation that ships as an interactive runtime, not a video or Lottie export; One .riv file runs across web, iOS, Android, Flutter, Unity and Unreal; Libraries for reusing animated components across a team's files.
Plan limits: Cadet is capped at 3 seats, Voyager at 25; Enterprise requires $10M+ annual revenue and is not offered on monthly billing at all; AI Agent credits are metered per seat ($20/seat on Voyager, $40/seat on Enterprise) and run out; Free plan allows only 3 collaborative files and 1 project; Annual billing requires full payment upfront.
Frequently asked questions
How much does Rive cost?
Rive starts at $0/mo (Free); it has 4 published plans. Verified 2026-09-10.
What are cheaper alternatives to Rive?
Cheaper design tools than Rive (entry $0/mo) include Framer at $10/mo, Sketch at $12/mo, Moqups at $12/mo. Verified 2026-09-10.
Does Rive support HIPAA?
Rive HIPAA support: —. SOC 2: Yes. GDPR: —.
Does Rive have a free plan?
Rive free tier: Yes.
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